Six crank laser musket.

Thank you! The wiki made it more clear. I couldn't figure out if the second shot was doing damage from the one charge shot or the six charge shot. But the wiki makes it seem like just the one charge. Either way it's really powerful, never had a laser Musket be such a big part of my loadout.

Six crank laser musket. Things To Know About Six crank laser musket.

EDIT: For the record, I'm RPing a little bit, so I don't see it practical to carry around every different type of weapon out there. I'm trying to limit it to a Medium-ranged weapon, a Close-ranged weapon, and a Long-ranged weapon. Currently, it's Short Laser Rifle for Medium and Scatter Laser Rifle for close. Musket and Laser sniper are competing for my long …EDIT: For the record, I'm RPing a little bit, so I don't see it practical to carry around every different type of weapon out there. I'm trying to limit it to a Medium-ranged weapon, a Close-ranged weapon, and a Long-ranged weapon. Currently, it's Short Laser Rifle for Medium and Scatter Laser Rifle for close. Musket and Laser sniper are competing for my long …It has more to do with how the gun actually plays in combat. I've been playing as a minuteman laser musket junkie too, with companions, and love the instagating 6-crank laser musket. Realistically, the laser musket is going to fire too slowly to use throughout most battles- it's better to open the battle with, and then swap to faster weapons.Boards. Fallout 4. How to calculate Six-Crank Laser Musket Damage? kingsiv 8 years ago #1. 80 base damage. 80 x 6 = 480 (+ any other modifiers).Jun 22, 2022 · Welcome everyone to another video today we go ahead and begin a very requested run which is can you beat fallout 4 with a laser musket lots of people have as...

If your S-10 won't turn over, you have an issue with the ignition system. The ignition system on your S-10 consists of the battery, ignition switch, starter motor and starter solen...The key here is that you can "crank" it up, by mashing the reload button. The gun will be named with how many "cranks" it can have. For example "Four-Crank Laser Musket". Well...I recently found a Six-Crank Laser Musket, and it's absurd. If I need to fight a boss, or know there's Super Mutants ahead, I just 6-crank that shit and peek the corner.

The Laser Musket has glass parts, exposed loosely-hanging wires, and a crank-mechanism open to the environment. Better hope you don't have to fight in underbrush or rubble, where the dangling wires exposed on the outside of the gun can catch and snag on anything and everything. On a gun-range, it would be fine.

Hey guys, I've got another Fallout 4 video for you guys. Today I'm going to be showing you how to get the AutoMatic Laser Musket that you get as a reward for...The Laser Musket is one of the most inefficient weapons in the game. Cost of ammo compared to weight, damage, range, etc. The Laser Rifle beats it in every way except maximum alpha strike. Granted, 77 damage with damage related perks and sneak quickly breaks 500 damage per shot.Curious about laser surgery costs? The ultimate laser surgery price depends on a variety of factors. Learn more about laser surgery, types of lasers, cost considerations and possib...Posted by u/TheUglyTruth527 - 5 votes and 5 commentsBoards. Fallout 4. How to calculate Six-Crank Laser Musket Damage? kingsiv 8 years ago #1. 80 base damage. 80 x 6 = 480 (+ any other modifiers).

3 crank laser musket. Only deals with the enemy damage resistance once. Has a much larger number to be multiplied by sneak attacks or crits. I have a 4 crank laser musket. I have NO combat skills but two ranks of rifleman. When I use a critical headshot in vats on a POWER ARMOR Raider, it's a one hit kill. Now, let's compare top end upgrades.

Each subsequent crank charges the capacitor even further with another fusion cell, to a maximum of two (mods can be added to increase energy capacity to a maximum of six cells worth). Once loaded, the Laser Musket can be fired, consuming all the cells stored in one powerful shot.

That's what I'm wondering. If every crank counts, I'd be pretty nicely tanky with a 6-crank. If only the initial crank counts, it'd still be fairly useful for one second of Uber defense after each shot. Would likely at least save me now and then with the one crank, but with six I'd be able to get a bit more offensive.Laser Musket isn't as good as the Gatling Laser or Gauss Rifle, but a Six-Cranked Musket shot is not something you want to trifle with. It also seems like the most damage-efficient way to spend six Fusion Cells, especially if you use it as a sniper rifle. ... And that's just on a five-crank version; the six-crank will be even higher. Frankly ...I took two identical short laser muskets, attached a six-crank capacitor to both, used the console to give one of them the Two Shot prefix, and spawned an ancient behemoth as a target. I took a torso shot with each one (without critical hits or sneak attacks) with a fully-cranked capacitor, reloading in between so that I could see how far the ...Are you looking for high-quality free laser cutting designs to bring your creative projects to life? Look no further. In this article, we will guide you through the process of find...Defiant sounds good since a laser musket only fires one shot, but I hear it's broken and doesn't increase damage at all like it should. ... its good for a while. think of the cranks up to six cranks. its basically your best laser sniper rifle though each crank takes a 1 ammo so six cranks is six ammo. although not laser the gauss rifle is best.

Is there any way to obtain a six-crank laser musket without crafting it? Question I do not feel like investing too much intellegence on my minuteman character. I’m asking if there is some location where it is always there, no matter what. I know there is one in the castle armory, but it is usually a five crank.Also, laser muskets can't be suppressed unlike gauss rifles. Edit: with 6 cranks, the laser musket does half of its base damage per crank for a maximum of 192 damage for me. Actually it does base damage per crank, I retested it again and a 6 crank laser musket can deal the exact same damage as a fully charged gauss rifle both inside and outside ...Acidosage. • 2 yr. ago. Laser Musket is fundamentally a better sniper rifle but tbh, in a game like Fallout 4 where you might be using one weapon for hours and hours, you want it to be a fun one, so I pick Hunting Rifle because the crank is annoying and the musket is less satisfying to fire, especially sound wise. 7.I took two identical short laser muskets, attached a six-crank capacitor to both, used the console to give one of them the Two Shot prefix, and spawned an ancient behemoth as a target. I took a torso shot with each one (without critical hits or sneak attacks) with a fully-cranked capacitor, reloading in between so that I could see how far the ... Basically you just need Rifleman, Bloody Mess, Quick Hands, and Science in case you wish to modify it’s bracketed slots. 4. Silberzahntiger. • 6 yr. ago. Better Criticals might be nice as well. Not sure if all 6 shots get the crit bonus but its more dmg in any case. 1. I have a Tactical Six-Crank right now (which is just the four-crank from ... The laser musket is a weapon in Fallout 4. The laser musket is a homemade, nonstandard version of a laser rifle. It is the signature weapon of the Minutemen faction and several can be obtained from them. It appears to mesh together from various mechanical and electronic parts strapped to a wooden rifle stock. The "barrel" consists of a standard laser rifle housing with two metal-ringed lenses ...

If I six-crank my wounding laser musket will the plus 25 damage bonus apply to each of the 6 rounds or will it simply count once towards the single fired projectile? I'm aware that wounding/explosive (and apparently many other legendary effects) can proc once per individual projectile in a shotgun or scattered laser weapon, but what about the ...

When you find a Six Crank Laser Musket in Fallout 4 - YouTube. Noobnut125. 122K subscribers. 16K. 548K views 11 months ago #fallout #fallout4. …Instigating is the best. Two Shot only adds a second projectile at base damage without mods and the Laser Musket's power comes from Six Crank. There is only one mod that increases Laser Musket damage, and that only increases it by 4 points. Instigating only does 8 points more damage than the two shot version with rank 5 rifleman.Laser musket capacity is 10x as much. Does 4 damage per crank. Use new voltaic pile ammo. 1 fusion cell makes 20 piles. Long Version. This is a simple attempt to make the laser musket a bit more useful and interesting than it is in the vanilla game. The base laser musket will now hold 20 cranks (gaining 10 more with each new receiver) … It seems people arent sure how the laser musket works. Each crank goes towards making the next beam more powerful, up to a limit of 6. It does not allow you to make 6 shots in a row. So, yeah, a 2 shot laser musket will have 2 beams, on every shot, as with ever other 2 shot weapon. Only two beams. The trade off of a laser musket having the 5 crank load and single shots translates to a very minimal trade off in actual gameplay. 5 cranks still has less of a reload time than the drum magazines and being able to take cover fairly regularly in combat negates the risks of that quite a bit. ... make it a six crank and with the fitting perks it ...Historical figures changed the world, for better or for worse. Learn about famous historical figures in these articles from HowStuffWorks. Advertisement From Musketeers to Nazis, A...When you find a Six Crank Laser Musket in Fallout 4 - YouTube. Noobnut125. 122K subscribers. 16K. 548K views 11 months ago #fallout #fallout4. ...more. #fallout #fallout4 Have you ever...There goes all my ammo in one shot... time to load up an old saveSorry everyone, this video was pretty poorly made

A critical headshot from a 6-cranked Instigating laser musket will one-shot anything in the game. It's usually overkill. It works almost as well with a vanilla musket, but the clout just isn't the same. Follow your dreams. This game accommodates a surprising amount of build variety. 1.

Fallout 4. Guass riffle (holy op!!) vs laser musket. zuko514 8 years ago #1. Omg gauss rifle is so op. I play on hard,with a sneak build. In sneak mode it one shot an legendary alpha death claw,it is almost fame breaking. I notice the girl at minute man base sells a six crabk laser musket,when fully upgrade how is ut compares to the gauss rifle.

I have a unique six-crank laser musket called Dancing Mad (it came from a quest mod). On Hard and below it oneshots just about anything, even without the sneak bonus. Only downsides are the cranking and it requiring so much AP per shot that it can't be used in VATS without perks and gear that boosts AP or reduces cost. I love pointing out the sound design here. That aggressive humming sound when its charged is so cool and the different sounds based on how much its charged. Single crank is barely more than a laser rifle but a fully charged 6 crank laser musket sounds like an angry thunder rolling through the commonwealth, echoing around. EDIT: For the record, I'm RPing a little bit, so I don't see it practical to carry around every different type of weapon out there. I'm trying to limit it to a Medium-ranged weapon, a Close-ranged weapon, and a Long-ranged weapon. Currently, it's Short Laser Rifle for Medium and Scatter Laser Rifle for close. Musket and Laser sniper are competing for my long …I haven't used any mods, so wouldn't be able to say if that approach will work, but the prototype gauss works exactly like a laser musket, so if the instigating effect gives full 2x DMG with a six-crank laser musket, it'll probably work with the prototype gauss rifle.Gainers FedNat Holding Company (NASDAQ:FNHC) shares climbed 107.7% to close at $0.3395 on Tuesday. DICE Therapeutics, Inc. (NASDAQ:DICE) shares... Indices Commodities Currencies...I found a Scoped Six-Crank Laser Musket among them. I barely had Gun Nut 2 and Science 2, which leads me to think it's placed there for everybody. If not, then just set a save before or early into the quest, as it's a relatively short one. You can also just strip the mods off of the other laser muskets (buy the base-level mod of that category ...1 Gameplay. 1.1 Weapon modifications. 2 Variants. 3 Locations. 4 Notes. 5 Bugs. 6 Gallery. Gameplay. The Laser Musket is a makeshift weapon consisting of Laser Rifle parts and focusing lenses on top of a musket frame, with a crank capacitor on its back. The crank is used to prime the capacitor, [Pub 1] consuming Fusion Cells in the process.EDIT: For the record, I'm RPing a little bit, so I don't see it practical to carry around every different type of weapon out there. I'm trying to limit it to a Medium-ranged weapon, a Close-ranged weapon, and a Long-ranged weapon. Currently, it's Short Laser Rifle for Medium and Scatter Laser Rifle for close. Musket and Laser sniper are competing for my long … Yeah, it depends on playstyle for the two. I would use a Gauss if I were going stealth but a laser musket with crits because the Gauss needs to be charged to do the total damage displayed and iirc that doesn't occur in vats. But crank up the laser musket 6 times and go for a critical head shot and it hurts. Both are fun late game guns. EDIT: For the record, I'm RPing a little bit, so I don't see it practical to carry around every different type of weapon out there. I'm trying to limit it to a Medium-ranged weapon, a Close-ranged weapon, and a Long-ranged weapon. Currently, it's Short Laser Rifle for Medium and Scatter Laser Rifle for close. Musket and Laser sniper are competing for my long …The number of cold cranking amps a car battery should have is different for every car. It depends on both the vehicle itself and the temperature where the driver lives. Cold cranki...Steven DenBaars, a research scientist at UC Santa Barbara, has been working on LED lights for 20 years. He has been instrumental in pushing them to the point that they are the true...

Boards. Fallout 4. How to calculate Six-Crank Laser Musket Damage? kingsiv 8 years ago #1. 80 base damage. 80 x 6 = 480 (+ any other modifiers).Im trying to find out whether a six crank laser musket or a sniper rifle configured Righteous Authority delivers the strongest critical sneak attack headshot, and right now it all comes down to whether the critical multiplier from the Boosted photon agitator is above or below 1.69375.NPC and laser musket capacitors. As in, if you give a companion a six crank musket will they use all six cranks, just one, or varying amounts for different enemies? This thread is archived. New comments cannot be posted and votes cannot be cast. 1 comment.Instagram:https://instagram. no man's sky explorer shippublix mount zionsnyder air conditioning plumbing and electric reviewsdoes medicaid cover tubal reversal For example, a laser musket with the effect will consume all ammunition for the gun that is currently in the player inventory. However, as the musket uses its "energy reservoir" to store the crank charge, and this mod sets the reservoir size to the amount of ammo in your inventory, the mod effectively removes the crank limit.Gainers FedNat Holding Company (NASDAQ:FNHC) shares climbed 107.7% to close at $0.3395 on Tuesday. DICE Therapeutics, Inc. (NASDAQ:DICE) shares... Indices Commodities Currencies... vivek ramaswamy heightodaniel chrysler fort wayne That tattoo you’ve had for years might begin to get old and not as exciting or meaningful as it was when you got it. If you are in this situation, you are not alone. Many Americans... eviction notice kentucky The three crank capacitor is a capacitor weapon mod for the laser musket in Fallout 4. The three-crank capacitor allows for a maximum charge of three fusion cells for the laser musket. Can be crafted at a weapons workbench.Instigating is the best. Two Shot only adds a second projectile at base damage without mods and the Laser Musket's power comes from Six Crank. There is only one mod that increases Laser Musket damage, and that only increases it by 4 points. Instigating only does 8 points more damage than the two shot version with rank 5 rifleman.